Trials and Tribulations of a Software Developer

Chris Danielson's Blog

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Chris Danielson

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Homepage: http://www.chrisdanielson.com


Posts by Chris Danielson

Unity3D Joystick Script

Tuesday, May 17th, 2011

Tags: C Sharp, Converted, Joystick, Joystick.js, Penelope, Unity3D
Posted in Unity3D | 8 Comments

Using Apple Property List Files with Unity3D

Monday, May 9th, 2011

Tags: Apple, C Sharp, persistent storage, plist, Property List, sqlite, Unity3D
Posted in Unity3D | 21 Comments

Unity3D File Based Assetbundles on the iPhone

Tuesday, May 3rd, 2011

Tags: assetbundle, AssetBundleRequest, iPhone, prefab, Unity3D, UnityEditor, UnityEngine, XCode
Posted in iPhone Development, Unity3D | 19 Comments

Unity3D Conditional Device Compilation By Scenes

Friday, April 29th, 2011

Tags: BuildPipeline, BuildPlayer
Posted in Unity3D | No Comments

Unity 3D JavaScript and C# Scoping/Compiling Issue

Friday, April 22nd, 2011

Tags: C#, Compiling, Interoperate, JavaScript, Scope, Unity3D
Posted in Unity3D | No Comments

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  • About Me

    Chris Danielson's Profile I'm a software developer focused on all facets of enterprise solutions and technologies. Currently I code Scala, Java, Swift, Objective-C, .Net, to name a few. My latest endeavor is LogVine. We're soon moving from micro-log to a new sustainable living framework and feature set.

    Twitter: @danielsonchris
  • Blogroll

    • Jeff LeMarche's Blog
    • Monkey Prism – iOS, Web and enterprise development.
    • Nikku Music
    • Penn's Den Technology Blog
    • Sherry Danielson's Blog (my mom)
  • Tags

    3.3.14 Apple Application Reviewer App Store C# ContextSwitch C Sharp Date Range davfs davfs2 deprecated calls Development FreeSWITCH iDisk iPad iPhone iPhone Development iPod touch JSON Linux MaxPowerSoft MobileMe mount Network Test Objective-C OpenGL OS 2.0 OS 3.0 PHP recursive Release REST REST Server SCNetworkReachability SIGBUS UITableView UITableViewCell UIWebView Unity3D Upgrade WebDav XCode XML Zend Zend_Rest_Controller

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