Trials and Tribulations of a Software Developer

Chris Danielson's Blog

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Chris Danielson

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Homepage: http://www.chrisdanielson.com


Posts by Chris Danielson

Unity3D File Based Assetbundles on the iPhone

Tuesday, May 3rd, 2011

Tags: assetbundle, AssetBundleRequest, iPhone, prefab, Unity3D, UnityEditor, UnityEngine, XCode
Posted in iPhone Development, Unity3D | 14 Comments

Unity3D Conditional Device Compilation By Scenes

Friday, April 29th, 2011

Tags: BuildPipeline, BuildPlayer
Posted in Unity3D | No Comments

Unity 3D JavaScript and C# Scoping/Compiling Issue

Friday, April 22nd, 2011

Tags: C#, Compiling, Interoperate, JavaScript, Scope, Unity3D
Posted in Unity3D | No Comments

Cocos2D and Box2D Compilation Errors

Saturday, October 30th, 2010

Tags: Box2D, Cocos2D, Game Development, glui.h, XCode
Posted in iPhone Development | 1 Comment

Windows 2008 IIS .Net SecurityException

Saturday, September 18th, 2010

Tags: .Net, AspNetHostingPermission, caspol.exe, SecurityException, UNC, Windows 2008
Posted in .Net Development, Uncategorized | No Comments

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  • About Me

    Chris Danielson's Profile I'm a software developer focused on all facets of enterprise solutions and technologies. Currently, I'm enjoying developing iPhone applications at night while spending much of my day working on Java, .Net and database implementations.

    Twitter: @danielsonchris
    • .Net Development
    • Android
    • Apple
    • ePub
    • iPhone Development
    • PHP
    • Uncategorized
    • Unity3D
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    3.3.14 Apple Application Reviewer App Store C# ContextSwitch C Sharp Date Range davfs davfs2 deprecated calls Development FreeSWITCH iDisk iPhone iPhone Development iPod touch JSON Linux MaxPowerSoft MobileMe mount Network Test Objective-C OpenGL OS 2.0 OS 3.0 PHP recursive Release REST REST Server SCNetworkReachability SIGBUS UIActivityIndicatorView UITableView UITableViewCell UIWebView Unity3D Upgrade WebDav XCode XML Zend Zend_Rest_Controller

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